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| Rules>>>>>> |
Hexagon Jump Rules |
| 1. |
You must start with both feet in the middle of the hexagon. |
| 2. |
On the command ‘go’ time starts. |
| 3. |
You must jump forwards with both feet crossing line 1 (not on the line) while remaining facing forwards. |
| 4. |
Then you jump forwards with both feet back into the hexagon still remaining facing the same way. |
| 5. |
Repeat the process for lines 2, 3, 4, 5 and 6. |
| 6. |
Time stops when you place both feet back into the hexagon after crossing line 6. |
| 7. |
You can go either clockwise or anti clockwise – your choice. |
| 8. |
You have the best of two goes. |
| 9. |
The time is recorded from the word ‘go’ to the point where you place both feet back into the hexagon from crossing line 6. |
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| Progressive Practices >>>>>> |
| Practice |
Coaching points |
| 1. |
Ready Position. |
1. |
Ready Position. |
| a. |
Practice the ready position on the spot – gentle jumping. |
a. |
On your toes not your heels. |
| b. |
Get someone to do the same in front, but move off the spot. |
b. |
Knees slightly bent. |
| c. |
You must try to shadow their movements as quickly as you can. |
c. |
Hands out ready for balance. |
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| Practice |
Coaching points |
| 2. |
Line jumping. |
a. |
While doing all these drills remain in the ready position. |
| a. |
Place a series of lines using chalk or tape on the floor about 50 cm apart. |
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| b. |
Practice gentle jumping forwards over these lines. |
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| c. |
Repeat but get someone to time you – try to beat your score |
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| d. |
Practice gentle jumping towards your dominant side over these lines. |
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| e. |
Repeat but get someone to time you – try to beat your score |
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| f. |
Practice gentle jumping towards your non-dominant side over these lines. |
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| g. |
Repeat but get someone to time you – try to beat your score |
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| h. |
Practice gentle jumping backwards over these lines |
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| I. |
Repeat but get someone to time you – try to beat your score. |
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| j. |
You could get someone to shout out Forwards, Backwards, Left or Right to you or use hands signals. |
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| VIDEO >>>>>> |
Practice 1 - Ready Position
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Practice 2 - Line Jumping |
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| Hexagon Jump Awards >>>>>> |
Golden Dozen Bounder
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Level |
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Rating |
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Score Band |
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1 |
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Superior |
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5 seconds and below |
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2 |
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Good |
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5.1-6 seconds |
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3 |
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Above Average |
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6.1- 7.99 seconds |
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4 |
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Average |
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8-14 seconds |
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5 |
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Below Average |
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14.1 seconds and above |
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